Contextualised user profiling in networked media environments

نویسندگان

  • Dorothea Tsatsou
  • Lyndon J. B. Nixon
  • Matei Mancas
  • Miroslav Vacura
  • Rüdiger Klein
  • Julien Leroy
  • Jaroslav Kuchar
  • Tomás Kliegr
  • Manuel Kober
  • Maria Loli
  • Vasileios Mezaris
چکیده

TV and Web convergence is becoming more and more a reality. This paper provides an overview of the opportunities and challenges that arise in future TV environments regarding unobtrusive, context-aware personalisation of digital media content. Subsequently, it describes the vision and first conceptual personalisation approach within the LinkedTV EU project. LinkedTV aims to seamlessly interlink TV and Web content, while enhancing the users’ TV experience by producing contextualized user models based on the online transactional and physical behaviour of the user.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Building Interactive Networked Musical Environments Using q3osc

Interactive networked musical gaming environments designed as control systems for external music and sound programming languages can be built using the q3osc Quake III/ioquake3 gaming mod. Bi-directional support for the Open Sound Control (OSC) messaging protocol compiled into the game engine allows for the realtime tracking, sonification, spatialization and third-party control of game entities...

متن کامل

An Intelligent User Service Architecture for Networked Home Environments

This paper discusses a novel architecture of intelligent user services that address the domain of networked home environments. The work described in this paper represents the central achievements of the first 1.5 years in the work package on intelligent user services within the EU-IST funded research project Amigo. The discussed service architecture consists of five distinct services that addre...

متن کامل

RTP/I-toward a common application level protocol for distributed interactive media

|Distributed interactive media are media that involve communication over a computer network as well as user interactions with the medium itself. Examples of this kind of media are shared whiteboard presentations and networked computer games. One key problem of this media class is that a large amount of common functionality is currently redesigned and redeveloped for each single medium. In order...

متن کامل

HanimE - An H-Anim Compliant Avatar Editor for NVEs

This paper addresses the problem of a visual H-Anim avatar editor. Although H-Anim is a very promising standard for interchangeable avatars and avatar’s animation, the lack of an effective yet simple to use visual avatar editor could repel users from H-Anim compliant Networked Virtual Environments. Therefore this paper presents an H-Anim compliant editor, called HanimE, for creating avatars for...

متن کامل

A Short Tutorial of the Scenario Markup Language

We present the Scenario Markup Language (SML), a practical language for authoring realistic traffic situations. This effort is part of a novel framework for conducting controlled driving behavior studies based on multiuser networked 3D virtual environments. SML facilitates the scripting of traffic scenarios for behavioral driver studies in networked multi-user online 3D virtual environments.

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2012